Star Wars Battlefront
Game is 5 out of 5!
As you'd expect from a Star Wars game, Battlefront's sound design is great. You'll be treated to John Williams' familiar, award-winning music from the films, and all the sound effects seem to be lifted right out of the movies as well. The voice warnings you get ("we've captured a command point") can get repetitive, but with the excellent music and sound effects, we won't quibble too much about it. The sound definitely captures the spirit of the movies.

Battlefront is available on three different platforms, and these different versions of the game begin to distinguish themselves from one another on the graphics front. The PlayStation 2 version is clearly the weakest of the three, offering blurrier textures and no shadowing on any of the models. In comparison, the Xbox and PC versions offer more vibrant colors and sharper texturing, as well as additional detail on all of the soldier and vehicle models. Overall, the graphics on all three platforms are respectable relative to other shooters on the same platform, and it's fun to see all of the recognizable places and vehicles from the films. Also, frame rates are pretty smooth across the board for the most part, although there can be noticeable hitching from time to time while playing on a full server on Xbox Live. 

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Star Wars: Battlefront II Preview by Vernon Villanueva for videogamebroadcasts.com
Last month EA released the new trailer for the upcoming Star Wars: Battlefront II. The trailer was amazing showing some action packed scenes as well as top notch visuals from the in-game engine. The first Battlefront, which came out in 2015, was met with mixed reviews. Most gamers, including myself, felt like the game was released only half finished, while the other half had to purchased as DLC content. Even after all the DLC stuff, the game still felt like it was missing something that I could not Force Sense. Perhaps this new game could have all those missing ingredients. The centerpiece of the new trailer is the single player campaign, which focuses on an Imperial TIE Fighter pilot who swears vengeance against the Rebellion after she sees the second Death Star being destroyed while on the forest moon of Endor. But really, all EA had to do to make people happy about Battlefront 2's single player was to announce that they had one. It was an obvious missing piece in the first Battlefront after they had the option back when the games were made on PS2 and XBOX. The trailer also teases the expanded multiplayer version of the game, with Darth Maul, Kylo Ren and Rey making brief appearances. This would be an upgrade from the original which only had characters from the Original Trilogy to choose from. There also appears to be a greater emphasis on space battle, something that was not included in the first unless you purchased the DLC content. EA has been quoted saying "Our next Star Wars Battlefront will be even bigger, taking players into more locations, and allowing them to play with more heroes and characters across multiple Star Wars eras. There will be new ways to play, including an all-new single player campaign, and much, much, more that we are excited to share with our players in the months ahead" The first game explored most of the key original trilogy locations, and we know that the sequel will explore more material from the new films. At this stage, it's unclear whether Battlefront 2 will explore the prequel trilogy, but maybe the inclusion of Darth Maul in the trailer suggests otherwise. I would welcome the opportunity to explore planets such as Naboo, Coruscant, Kamino or Mustafar. Star Wars: Battlefront II will be released on November 17 2017 and can be available on PS4, Xbox One and PC. It is developed by EA DICE alongside Criterion and Motive Studios
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