EA SPORTS NHL® 18 delivers the speed, creativity and action of today's young NHL superstars with new Creative Attack controls and an all-new Defensive Skill Stick. Play the fast-paced, arcade-inspired 3-on-3 NHL THREES® mode, or create your own custom 32nd NHL team with the new Expansion Draft. Do it all with the most co-op and competitive multiplayer options ever in an EA SPORTS NHL game. The Ice is Your Playground- New Creative Attack moves give you full control to execute the highlight-reel, jaw-dropping plays seen by young superstars in today's new NHL. On offense, all-new creative dekes include between-the-legs moves, one-handed dekes, back-handed toe-drags and much more - including the ability to branch moves together for moment-to-moment decision making. On defense, the all-new Defensive Skill Stick gives you the tools to counter attacks with poke check targeting, extended pokes, and controlled stick sweeps to cover zones of the ice and take away lanes. New Creative A.I. also means your teammates leverage all the same creative tools as you do for beautiful, intelligent decision-making all over the ice, including board passes and through-passing into space. Arcade-Inspired 3-on-3 Hockey - Introducing NHL THREES, a bold new take on fast-paced, over-the-top 3-on-3 hockey action. The all-new, arcade-inspired hockey experience features faster game play, bigger hits and high-scoring action that's easy to pick-up-and-play. Enter unique NHL THREES arenas with all-new commentary and pick your style of play, from fast-fun couch co-op to fully competitive online team play where you choose the game rules and modifiers. Take on the NHL THREES circuit-style Campaign Mode and play through regional circuits, from minor leagues to the big show, completing challenges and unlocking surprises along the way. NHL THREES combines the best of arcade-era fun with authentic 3-on-3 overtime action that is made to be played with friends. Team Up Or Compete Anyway You Want - No other sports game allows you to team up with friends and hit the ice like NHL 18. Whether you're playing cooperatively or competitively, offline on the couch or online with up to 12 players, NHL 18 delivers more than 64 combinations to team up with - or against - friends locally and online. It no longer matters if your friends are on the couch, online, or both. However you want to play, NHL 18 offers more ways to play multiplayer with your friends or against your rivals than any other sports video game.
Release Date: 9/15/2017
Lego Star Wars, The Force Awakens
This is the first Lego game that I have played so i can’t really compare it to other entries, but I found it to be entertaining. Growing up playing with legos myself, I can appreciate the fact that this game brings my childhood to life. It is great fun controlling your own lego character and being able to destroy and build lego constructs in the game. My only complaints about this game is the lack of challenge. I understand that it is a franchise that is tailored to kids interests, but it would be great if they added higher difficulty settings for adults like myself looking for a greater challenge. The puzzles are pretty rudimentary and i found little satisfaction in completing them. That being said, I still enjoyed the action gameplay elements and did enjoy the game. I give it 4 out of 5 stars.
Deus Ex: Mankind Divided
I loved Deus Ex: Human Revolution. Mankind Divided doesn't quite equal its predecessor on many levels. While Adam Jensen continues to be one of the cooler protagonists in gaming, his supporting cast is less interesting/likeable this go round. Jensen's augmentations are given a robust number of additions, but they are mostly of the offensive variety; my experience showed stealth to always be the superior option. The game also ends with a lot of unanswered questions that may never be resolved with Square Enix's recent decision to place the franchise on hiatus. If you like Deus Ex, role playing or stealth games this makes for a decent option.
The Elders Scrolls V: Skyrim Special Edition
Incredible graphics, a spectacular soundtrack, and epic gameplay combine to make this latest update to the Skyrim video game an awesome gaming experience! This is one video game I can play over and over again and still experience a new adventure every time.
The Elder Scrolls Morrowind, Review By VideoGameBroadcasts.com Team Member
I find this expansion pretty disappointing to be honest. In comparison to other mmo full expansions it's extremely lacking in content, it feels about on pace to the Wrothgar DLC maybe a small bit larger in overall size but content wise not much more. The world does feel like original Morrowind and the nostalgia is real - however I was disappointed in the somewhat lifeless and closed off Balmora and Vivec the same way. Many buildings in Balmora are closed up and only 1 of the cantons in Vivec is fully explorable like TES III. I'm happy to say some old tunes are in the OST for the expansion, redone, but that's nice to hear. Overall it's a nice romp with nostalgia but pretty lackluster to me if I'm being objective about it.
Mass Effect: Andromeda
I am a long-time fan of the Mass Effect series. I have spent countless hours playing through all 3 previous games and after such an anti-climactic ending to the series in Mass Effect 3, I was very excited when Mass Effect: Andromeda was announced. I couldn’t wait to get my hands on this game. The attention to detail that Bioware puts into not only the Mass Effect series, but all of their games, is astonishing. The game puts you in the shoes of a man- or woman depending on your choice of character- who is tasked with finding a new planet suitable to sustain human life. As with all games in this series, there are a group of aliens who are hellbent on stopping you at every turn, and so begins an epic rpg journey through this foreign galaxy. The thing that impresses me most about this game is how expansive it can be. There are a number of different planets that you can explore and many different missions that are available on each planet. The only complaint I have with this game is the occasional glitch here and there, but all-in-all I would recommend this game to veteran and amateur rpg players alike. Heartland, the game's vast and atmospheric world will also provide the foundation for a brand new online multiplayer experience." The original RDR spanned from 1911-1915, and during this period modern civilization was beginning to creep up on the old ways of the west, whether it was talk about Flying Machines or early Automobiles rolling along the streets of Blackwater. Based on the footage in the trailer, it looks like this world could be a prequel to the original as it shows old streets with old stores and a passing horse drawn carriage. These shots suggest the game takes place before 1911. If RDR2 is a prequel, that means a young John Marston would be featured. That would be good news to gamers who were disappointed at the end of the original when they had to finish the game as Marston's son Jack. I expect another hit by Rockstar games as the game is set to be released in the Fall of 2017 for PS4, XBOX ONE and PC.
If you like games like Unravel, Inside, Limbo, Max and the Curse of Brotherhood, etc., then this game is for you. The game caught my attention with its initial trailers, and the game did not disappoint. Game play was tight and very fun, and the puzzles varied enough to keep the game entertaining throughout. The soundtrack is amazing, and the tone of the game really blend perfectly. Six Edition box is beautiful, and the figurine inside looks right out of the game.
Injustice 2 Review: For all platforms
The Caped Crusader and the billionaire. The last survivor of Krypton and the reporter. Most of DC Comics’ heroes lead double lives, all in an attempt to blend into society as seemingly ordinary people who don capes and masks when trouble arises. NetherRealm Studios’ 2013 fighting game Injustice: Gods Among Us also balanced duality, finding success as a fun fighting experience coupled with a popular story. Injustice 2 once again delivers knockout blows with its super-powered story and fighting, but finds a third way to entertain through an addictive collecting component. Injustice 2 doesn’t reach the same level of narrative intrigue as its predecessor, but remains enjoyable for an entirely different reason. Although penned as a direct continuation to the original game and comic series, no moment is as shocking as Superman ripping out the Joker’s heart; the tone also isn't as dark. This sequel instead takes the more clichéd angle of uniting heroes and villains to stop an intergalactic threat. Brainiac, a space traveler intent on destroying Earth, can control anyone’s will, and has forged his own army of familiar faces. The lurking fear of Superman being freed from his prison is a nice plot thread that adds a layer of uncertainty to the arc, but almost every sequence boils down to “everyone fights everyone.” NetherRealm delivers dumb fun in this story, which unfolds through lengthy sequences filled with epic fights, witty banter, and layer upon layer of fan service. The level of detail in the character models is impressive, as is the framing of the action. The story is as much fun to watch as the game is to play, maintaining a bombastic assault on the senses from start to finish. You won’t find much to think about in this narrative other than if Green Arrow’s dad jokes could be any worse, but that's part of its charm – this experience focuses on the powers of the heroes more than what's going on inside of their heads. The fighting is once again a ridiculous show of power. At any given second a hero could be punched through a pyramid, thrown into space, or mauled by Harley Quinn’s hyenas. The game feels tighter as a whole, and many of the returning characters feel new again, for better or worse. I enjoy Batman’s techniques more in this sequel, but find Superman to be strange in both appearance and functionality. The roster, while lacking some heavy hitters for narrative reasons, offers a nice variety that pulls equally from DC’s gods and titans as the vigilantes, such as the Bat family and Suicide Squad. Injustice 2 is a huge game, offering a lengthy story-based campaign, a great fighting experience, and a nearly endless supply of notable loot. The small tweaks to combat go a long way in creating a more dynamic flow, which resonates well in multiplayer matches. I ran into a little lag in a few online bouts, but the game ran smoothly most of the time. Even if you don’t enjoy the competitive aspects of the fighting genre, this is a game you can dive into for an enjoyable superhero story. Brainiac is a tough fight, but anyone should be able to march to him and take him down on the easiest difficulty. With DC’s cinematic universe pumping out one bad movie after another, Injustice 2 is the best way to see just how powerful and diverse its heroes are.
First off let me just say that this is the first WWE game I am playing from the 2K series. For me, the one and only wrestling game that stands alone superior is WWF NO MERCY for the Nintendo 64. This game hit shelves in November of 2000 and has remained as a high water mark for gamers and wrestiling fans alike, one THQ and now 2K Sports, have spent 17 years trying to recreate. Now that Ive gotten that out of the way, lets talk about today and 2K. After a few weeks of playing and trying to ignore all my No Mercy playing habits, I am still up in the air with this game. Most of my time spent on this game has been on downloading and creating old WWE stars of the past that are not available. Stars like Kurt Angle, The Hardy Boyz, CM Punk and the Immortal One Hulk Hogan. The create a wrestler option offers plenty of moves and attire to really make your character look as real as possible. As good as this is, it's insufferably slow, having to wait through ages of load time even if only to change a few moves. Im sorry but since I mentioned it, the loading time in this game SUCKS! It is so unbelievably slow. Even in a basic Singles Match, the load time is very slow. I wonder if this has been in a issue with previous 2K games. A lot of the game looks fantastic, but it seems like the developers spent more time on the well known Superstars who look more detailed and realistic then the guys lower on the card who were less impressive. The Game play is one of the things I am still having trouble with. Like I said in the beginning, I am still trying to ignore my No Mercy habits and trying to adapt to the 2K flow. Some of the controls are similar to NM, but it does not have the same smoothness as NM had. 2K controls seem a little complicated at times, especially during submissions and kicking out of pin falls. Even learning how to do holds and moves on the ground takes a bit of getting used to. Again to sound old fashioned, the game play still doesn't surpass the heights of No Mercy, Wrestlemania 2000 or WCW Revenge. But it does have plenty of other features that give it a lot of appeal to wrestling fans with its huge roster mixed with many legends of the past. But, some of the game play seem a bit complicated. Animation and motions look great. Create a Wrestler is great. I give it 3 out of 5 Star
A huge open world like grand theft auto, but is a little more refined. A bit of a learning curve to it, but once you get a hang of it, it is so fun to be able to be as creative as possible in how you go about performing tasks. The hacking system is very intuitive and allows you to break out of the repetitive approach to missions and gameplay. It's a good open world style game that gives you many options to customize your character. For example, if you like to play more like a heavy hitter kind of character you can equip an assault rifle and shotgun and you would be almost unstoppable. If you like long range characters you can equip a sniper rifle and silenced pistol to be quiet and precise. All-in-all a great game!
SHADOW TACTICS: BLADES OF THE SHOGUN
by Kalypso Media
for PS4 & Xbox One
Play as Five completely different characters, each with their own unique skill sets. Conquer seemingly impossible challenges when you are outnumbered 10 to 1. Explore beautiful environments, taken straight from Ancient, Edo Period Japan. This game is currently available on PC and will be available for consoles later this year. At first look, this game looks like a game you download and play on your phone similar to the Clash of Clans game. Shadow Tactics can be challenging, but isn't as punishing as most stealth games. From the very beginning, you're taught to save--constantly. If you go more than a minute without saving, a timer appears onscreen to remind you, growing more intense with each passing minute. After getting used to saving constantly, you grow more comfortable trying out creative strategies without fear of risking hard-fought progress. You have five different assassins under your control, each with their own specific skills. Some can target two or three enemies in a single turn, while others can vault up onto rooftops to gain the upper hand. By the end of the first level, you'll have working knowledge of every major tactic and ability at your disposal. After that, it's just a matter of which specific combination of abilities you'll be able to bring to any one level. From a serene, wind-swept snowscape to the towering castles of Japan's Edo period, Blades of the Shogun's cel shaded environments are all beautifully rendered, and each one introduces a distinct mechanic that alters the rules of stealth. Guards will track footsteps through snow on one map, for example, ratcheting up tension and forcing you to be more rigorous in your approach. With its rules influx, Blades of the Shogun is consistently tense and challenging, forcing you to plan and react in new ways as you pursue one target after another. Shadow Tactics understands what makes stealth games so special. It pushes you to organize your own plans such that you’re never seen at all, living up to Thief's thesis that masterful warriors are ghosts that wreak havoc on the unsuspecting. Shadow Tactics' basic ideas are masterfully executed, making it one of the best stealth games in recent memory.
Ryse: Son of Rome Review by a VideoGameBroadcasts.com Team Member
If you want to get that "this is a new gen" feel, then you need to buy this game. I've seen that reviewers say the combat is repetitive, but it does not get old. If you've ever watched Spartacus on Starz, this will feel very familiar. Nothing like destroying gladiators with awesome graphics and blood.
Middle Earth: Shadow of Mordor Review
Game of the Year says it all. This is a fantastic game especially for those that love middle-earth and all of the Lord of the Rings and Hobbit films/books/games. This outdoes any prior game in the genre. The nemesis system is surprisingly satisfying since I had some Orcs that killed me repeatedly and saw them rise up the ranks. When I finally did bring them down it was much more gratifying than killing your average leader. Combat will probably feel familiar if you've played any of the Batman Arkham games which I like. Upgrades make changing your play style lots of fun as you can either go in shooting up the place with arrows or stealth your way through enemy encampments.
Prey is another win for Arkane. It's a game where everyone who plays it will have a different experience. One thing is certain though – that Prey remains a consistent experience from beginning to end. Providing players with intuitive gameplay systems with great synergy, freedom to approach combat how you want and game design that rewards creativity are just three ways that Prey succeeds. While BioShock was heralded as the spiritual successor to System Shock, Prey feels like a much more successful attempt. An absolute joy to play and experience.
Batman Arkham Knight Review
Batman Arkham knight is the 4th Arkham release from rocksteady games. Users find the dark knight once again confronting scarecrow and a villainous group of foes determined to eliminate the caped crusader once and for all. Take hold of the dark knight from a 3rd person point of view s you explore the most expansive Gotham city to date. Rocksteady finally introduces gameplayers to the Batmobile as a playable vehicle for the first time in the Arkham franchise. Batman’s enormous arsenal of gadgets and attacks allow gameplayers to seamlessly extinguish low level street criminals and thugs while following individualized story arcs for villains such as The Penguin, Two-Face, Harley Quinn, Killer Croc, Scarecrow, The Joker, and the mysterious Arkham Knight. With the ever-expansive open world of Gotham there are numerous side missions available for play, in addition to the primary storyline to keep you entertained for hours and hours. Visually stunning, easy to control gameplay, familiar villains from the batman comics, Arkham Knight firmly establishes itself as the premier Arkham game in the franchise
4.75 out of 5 stars
Dirt 4 Review: For all platforms
If you like racing, you will like this game. Dirt 4 is a racing game that caters to all types off racing fans. Whether your an adrenaline junkie, a car buff, experienced or novice, this game has a sweet spot for everyone. Dirt 4's appeal is in the reckless handling of rally racing. Racing a clean lap is always an admirable goal, but coasting into turns or drifting sometimes end up in the wall or into an opponent. Some of the pros of the game is the Edge of your seat driving, Mix of disciplines and classic Minis. The cons, inability to turn damage off limits accessibility. Team management is a dull distraction and the Graphics engine needs work. Still, despite the flaws, Dirt 4 is a compelling, and for the most part, enjoyable rally game that offers countless hours of racing fun. Needless to say, with so few competitors, this is definitely the best rally game on consoles. But a few more difficulty options, a real focus on the driving and some work on the Graphics engine would have made this a must buy.
3.5 / 5
New courses? Well, after the weak selection in Forza 5, Forza 6 brings us back! There are now 26 locales in total, adding Daytona, Lime Rock Park, Watkins Glen, Brands Hatch and Daytona for the first time, along with complete rebuilds of a few old favorites plus a new city course set in Rio de Janeiro. In terms of handling, you’ll find some folks championing Gran Tourismo and others cheering Project Cars, but to my mind Forza hits the perfect balance of authenticity and mass-audience play ability. You can drop the driver assistance and get a satisfyingly demanding sim-style racer or turn all driver assists on and have a more arcade feel. Meanwhile if you want something in-between, Forza makes it easier than Project Cars to get what you’re looking for. This is all good stuff, and Forza 6 delivers when it comes to thrilling, competitive high-speed racing, particularly when you move up to the track toys. Build your cars have fun enjoy the attention to details…I give this game 5 Stars! However, now the new Forza 7 is about to launch, so take a look at the feed and always feel free to let us know what you think.
Madden NFL 18 by EA Sports.
Madden NFL 18 takes a significant visual leap with the power of the Frostbite engine. See stunning new stadium exteriors surrounded by vast cityscapes and watch the spectacle of NFL gameday come to life in the most photorealistic game to date. Play each matchup to your specifications by selecting from three new Play Styles or play the best real world match ups each week in Play Now Live! With the introduction of even more ways to play, coupled with your favorite modes, Madden Ultimate Team and Franchise, this is Madden like you've never seen before. PLAY NOW LIVE! Play the best real world NFL match ups each week! Take the field with your favorite team or play the best weekly matchup using live updates containing the latest rosters, custom commentary and up-to-date stats from NFL.com then continue your season all the way to the Super Bowl from Play Now. See stunning new stadium exteriors surrounded by vast cityscapes and watch the spectacle of NFL game day come to life in our most photo realistic game to date. All-new firework displays, player run-outs and stunning weather elements deliver Madden like you've never seen before. MORE TO COME Release date: 8/25/2017
Video game streaming sites are becoming increasingly popular,and VideoGameBroadcasts.com allows gamers of all kinds to participate in video game broadcast sessions-and other gamers and viewers can participate in video game broadcast voting to tell the online world about which games and gamers are the best in their respective categories. If you're interested in learning more about video game broadcasting, don't hesitate to get in touch with us. Video game streaming is easy to do, and you can upload a range of games and create a large following. Look Through Our Clip Streams Different video games allow you to do different things-all based on your personal preferences and strengths. And if you're a quality gamer or want to let others see how to play the same games you do, video game streaming provides you with the perfect platform to do so. Take a look through the clip streams. If there's a specific clip you like, vote for it! Posting clear, quality streamed games, and your votes help to know which videos are most effective and which ones we should keep posting. If you want to look through other video clips for different game types, click on the links.
Resident Evil 7 Game Review by VideoGameBroadcasts.com Team Member
This iteration of resident evil is a masterpiece. Not only did it go back to its roots of horror and puzzle solving, but the graphics and timing are on point. When the music alone is enough to convince you to do what the game wants, You know you have something special. The game is absolutely terrifying. Definitely a return to form for the Resident Evil Series. I recommend playing with the lights off and the volume up. FIVE STARS!!!
Red Dead Redemption - Undead Nightmare
This game was overall, amazing. It picks up after the original story of Red Dead Redemption, and places you in the middle of a zombie apocalypse. You must search for a cure for your wife and child. Amazing gameplay, graphics, controls, etc. Highly recommend this. I also recommend the original game. The best part about this game though... You don't need the original game to play it! Enjoy
Zombie Apocalypse Dying Light Review by
VideoGameBroadcasts.com Team Member
Great game, picture Dead Island with a better story, graphics, and game play. The story line in this was great especially utilizing co-op. The parkour + zombie game play really worked out. The parkour was very well developed and once you get a hang of it is very fluid
Hitman Season One
Hitman's new approach to both gameplay and distribution hasn't gone unnoticed, signaling a return to the roots of the franchise. Introducing a new depth of variety and replayability to its sandboxes, Hitman's experiences are now more enjoyable and fulfilling than ever before. Although this can lead to a short experience for some, the content on offer is some of the highest quality since the game's conception.
Sonic Mania: Collectors Edition
by Sega of America
for All Consoles and PC
2D Sonic is back in an all-new adventure! The classic Sonic experience returns with brand new twists. Play as Sonic, Tails, & Knuckles as you race through all-new Zones and fully re-imagined classics, each filled with exciting surprises and powerful bosses. Harness Sonic's new Drop Dash, Tails' flight, and Knuckles' climbing abilities to overcome the
evil Dr. Eggman's robots. Discover a myriad of never-before-seen hidden paths and secrets! This all-new experience celebrates the best of Classic Sonic, pushing the envelope forward with stunning 60 FPS gameplay and pixel-perfect physics. Welcome to the next level for the world's fastest blue hedgehog. The collectors edition also includes
Deluxe "SEGA Genesis" style Collector's Box 12" Classic Sonic Statue featuring SEGA Genesis Base Metallic Collector's Card with Sonic Mania Download Code (digital game code) SEGA Cartridge Cast with Golden Ring
Game is expected to be released on 8/15/2017
The Angry Birds franchise has been created bye Rovio Entertainment. The game franchise popularity over the years, has helped lead to the creation of many different versions. The latest version is Angry Birds Evolution. Please feel free to check out the feed to the right. This game franchise is considered to be the most downloaded free game of all time. Movies have been created from it, and Rovio seems to be always looking for ways to expand the brand, including merchandising and video game contests.
Review by VideoGameBroadcasts.com Team Member
I am a long time fan of the souls series. I put countless hours into the first dark souls trying to max out my level and get every piece of armor, every weapon, spell, etc… The game’s steep learning curve and high level of difficulty seem like a drawback at first, but once you master the mechanics of combat and game play, you will find this game to be extremely immersive and rewarding. Definitely not for the faint of heart or casual gamer.
Ultra Street Fighter II: The Final Challengers Review: Nintendo Switch
Street Fighter II is a peerless fighting game. It catapulted the fighting genre into the mainstream 26 years ago, and remains one of its best exemplars. Ultra Street Fighter II: The Final Challengers still has the immediate, dynamic fun of the original. The mind games of outplaying your opponent, throwing projectiles to zone them, and landing a well-timed blow is a blast. However, many of the additions surrounding that fun in Ultra are either short-lived novelties or outright terrible, and certainly not enough to make this the definitive version of a classic. Ultra’s final challengers are Evil Ryu and Violent Ken. Evil Ryu mixes Ryu’s toolkit with Akuma’s super and dash moves, but as a result doesn’t stand out as a particularly interesting character. Violent Ken plays a little simpler than Ken’s Super Turbo iteration (who has a number of special kick moves), but gets a dash move similar to Akuma’s Ashura Senku. This move can cover most of the screen quickly, making him feel immensely powerful compared to many of the other characters on the roster. However, compared to recent iterations of the Ryu archetype (such as Gouken or Oni) in other Street Fighter games, neither introduces new strategies – just more effective versions of setups we’ve seen before. Ultra also includes a couple of new modes, but they’re not worth revisiting Street Fighter II on their own. Way of the Hado is an arcade-style, first-person mini game as boring as it is ill-conceived. You’re supposed to perform Ryu’s special moves by moving the Joy-Cons in specific motions, but I simply waved my wrists up and down most of the time, since I had no problems beating stages using only the Hadoukens my waving produced. You gain experience points to increase Ryu’s damage, speed, and ability to build super meter – but the stronger I became, the lower my scores got. This is because the “combo” part of the score is based on how many hits you land without getting hit, and as fireballs deal more damage, you need fewer of them to down bad guys. Finishing the mode’s three stages involved grinding out the second stage for about 20 minutes, then handily beating the final stage’s boss, M.Bison. You can dive into an endless mode after that, but having more waves of enemies to kill doesn’t make this mode any more fun. Training mode is also packed with many features from modern fighters. You can record and play back movements for training dummies to perform, and the input display shows the number of frames between inputs, making it easier to know if you need to perform a move faster or slower for it to combo. If playing Street Fighter II anywhere you go sounds like fun, Ultra Street Fighter II isn’t a terrible version of it, and playing with friends brings back fond memories of when fighters were less intimidating. It may even kindle a newfound love for a game that has aged beautifully. But as a package, Ultra feels like the version of Street Fighter II we’re stuck with for now (since it’s otherwise not available on modern consoles), when it could have been the one we’ve been waiting for.
Review bye VideoGameBroadcasts.com Team Member
Let me start by saying that I really like this game. It looks great, has a lot of characters, and has a decent story. My only gripe with this game is the learning curve. Everything is thrown at you at one time and it takes a lot longer to get used to the timing and the controls. If the tutorial was built in through the first bit of the story I think that would be a big improvement. If you love DC comics I would definitely recommend picking up a copy of this game.
NBA Playgrounds Review: For all platforms
The NBA 2K series may be the uncontested king of simulation basketball video games, but throughout history there has always been room on the court for an arcade experience to thrive as well. Games like Arch Rivals, NBA Jam, and NBA Street distilled the sport to its purest strain of fun, ditching zone schemes and triangle offenses in favor of action-oriented dunks, steals, dishes, and treys. With EA sleeping on the NBA Jam series this generation, the door opened for a new contender to emerge, NBA Playgrounds. Developer Saber Interactive has never made a sports game before, but NBA Playgrounds doesn’t show many signs of being a rookie. The colorful, big-head art style and over-the-top hardcourt action both feel familiar, as if the series has been with us all along. That perception has a lot to do with how liberally it borrows from its predecessors, primarily NBA Jam and NBA Street. In two-on-two matches with modern and legendary NBA players, players perform absurd, gravity-defying dunks while commentators crack groan-worthy jokes – and your best bet for stopping on opponent’s run is to shove them off the ball. The game controls much like NBA Jam with a few subtle tweaks. To counter stealing or shoving attempts, you can use the right analog stick to perform crossover dribbles, and a stamina bar keeps players from spamming shoves. The shot meter is the trickiest element to master in NBA Playgrounds. Releasing the ball at the peak of your jump shot is easy enough to understand, and timing your shot perfectly earns you a bonus point. However, understanding when you should release the button is harder while executing the many cartoonish dunks and layups, which results in many missed attempts. Another minor-but-persistent annoyance is the prolonged pause that occurs before inbounding the ball after a basket; you sometimes must wait several seconds for the opposing team to get back into position before resuming play. NBA Playgrounds offers only a few modes: four-player local exhibitions, six four-game tournaments against AI duos, and a severely limited online multiplayer. You can burn through the tournaments in a couple hours, and the lack of a way to connect and play with friends online is a major disappointment. As you compete in games across the various modes, you earn experience points that grant you new card packs each time you level up or win a tournament. These packs are your only chance to unlock more of the 250 current and former NBA players on the roster. The roster itself is a healthy mix of legends like Shaquille O’Neal and Wilt Chamberlain to modern-day stars like LeBron James and Steph Curry. Several team lineups have glaring omissions like Klay Thompson, Isaiah Thomas, and Giannis Antetokounmpo. NBA Playgrounds may not revolutionize arcade basketball, but it’s a welcome newcomer. If Saber Interactive tightens its gameplay shortcomings and introduces more ways to play, the game could have a healthy run as an alternative for those who don't want the heavy investment of a sports sim.
Fallout 4 is an action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks for Microsoft Windows, PlayStation 4, and Xbox One. Released worldwide on November 10, 2015, it is the fifth major installment in the Fallout series. The game is set within an open world post-apocalyptic environment that encompasses the city of Boston and the surrounding Massachusetts region known as "The Commonwealth".
If you enjoy survival horror games and enjoy the first Alien directed by Ridley Scott, you'll most likely love this game. It really captures the tension and claustrophobia of the first Alien movie. The look and gameplay mechanics are spot on. The game is tough. I've alternated from medium, to easy and even novice difficulty, and yet they all seem pretty challenging. The game can get tedious and repetitive at times, but the overall gameplay and story make up for it.
For Honor is a digital homage to all of us who used to play swords with sticks as kids. It’s fighting mechanics are solid and the pace is just frenetic enough to keep stress levels at the tipping point. Beautiful graphics. Complicated controls with rewarding outcomes once mastered. The combat mechanics are very intuitive and have a lot more depth than your typical melee-based game. You can switch combat stances, and in order to block an incoming attack, you have to match the combat stance of your opponent. This gives a very satisfying feeling when you are able to parry a blow and counter to give you the upper hand in a one-on-one combat situation. I love how accurately it simulates actual combat. Very fun game!
Ratchet & Clank Review: PS4
If you’re like me, and have enjoyed any of the previous core Ratchet and Clank games, this is all you need to know: At $40, this game is a steal, and it beautifully recreates the origin story of the galactic duo while feeling both fresh and nostalgic at the same time. Changing the perspective of the story keeps you on your toes as the encounters have been changed enough that it doesn’t feel like a retread. The upgrade system and advances the series made with the PS3 games, mixing PS4 presentation, and the PS2 freshness the series brought to the genre is a welcome sight in 2016. Buy it and you’ll love it, it’s everything I’d hoped this game to be. Now, for those who may have skipped the last couple generations of Lombax adventures, you’re in for a treat. The last decade has been most unkind to the majority of mascot 3D platformers. There have been some solid gems out there such as Mario Galaxy, Ratchet and Clank (PS3), and Sly Cooper, but we’ve seen a steep drop off in the plethora of options lately. Honestly, that’s probably one of the many reasons I enjoyed the game so much. Having not played one in so long, it was a real palate cleanser to all of the more highly involved, open world realistic games I’ve been playing lately. Not to mention the humor, tight game play, world variety, awesome weaponry, and absolutely beautiful graphics that make Ratchet and Clank shine. Story wise, this is a typical “Star Wars” type set up where a young dreamer is swept up into a large scale Good vs Evil space adventure complete with a colorful cast of characters. To conclude this love fest, it took me right around 14 hours to complete and I took my time exploring the levels for side quests and feeding my addiction for more Bolts and Raritanium. You’ll find a slight let down in Challenge mode which is basically a replaying of the game with a Multiplier system instead of something like the Challenge rooms found in games like the Arkham series. Having said that, this has been my favorite game released thus far in 2016 and it baffles me that Sony hasn’t pushed this game more with advertising. The $40 price tag along with a stellar campaign full of wonderful weapons and sarcastic humor makes this a must buy for Playstation fans and a welcome jumping on point for those that haven’t stepped into Ratchet’s Grind Boots yet.
Small glitches aside, this collection is a great for people new to the series or grizzled veterans who want to take a trip down memory lane. It also has the new Halo 2 Anniversary Edition where you can toggle between updated graphics and sound and the original. I have not tried the multiplayer component but am looking forward to it. Please take a look at the game review and feel free to let us know your opinions down below
Star Trek: Bridge Crew Review: PS4 VR platform
For better and worse, Star Trek: Bridge Crew is exactly what's advertised--it's a virtual-reality simulation of operating a Federation starship. For the first few moments, the sheer thrill of taking the Captain's chair in VR, looking around you to see crew members all working away at their stations, and issuing your first commands is all wonderful and novel. But the second you start yearning for new life, new civilizations, and to boldly go where no one has gone before, you find a game nowhere near that ambitious. Set in the J.J. Abrams Trek universe, Bridge Crew's single-player campaign centers around the U.S.S. Aegis--which, after a brief training mission, sets forth on its task to help the Vulcans find a new home. This mission takes the Aegis into a Klingon-controlled territory, the Trench, and into the heart of a potentially ugly interstellar incident. You can fill one of four roles aboard the ship: the Captain issues orders to every other department from the holographic menu built into the player’s chair, the Helm puts you in the driver's seat, Tactical handles shields and weaponry, and Engineering determines how much power gets shifted to the ship's vital systems. The single-player campaign is brief, but it acts as an extended tutorial on the ins and outs of running a starship. From the Captain's chair, you receive orders from Starfleet and issue the commands that lead the Aegis ever forward. However, particularly in single-player, those commands aren't as simple as just telling your crew to move forward at quarter impulse or fire phasers. Instead, they’re a piece-by-piece process that must be followed and timed just right, with every crew member involved performing their duties with precision. In single-player, even something as simple as warping involves opening a menu, setting the correct course, telling engineering to power up the warp drive, having the helm align the ship towards the target location, and finally issuing the order to perform the warp. The process becomes second nature over time, especially with a proper VR controller like the Playstation Move to navigate the menu-heavy UI. You also have the ability to temporarily switch to another position to take manual control over the ship's various functions and levers in single-player, but it's a lot to manage and not nearly the simple power trip you might expect. A.I.-controlled crew members have a nasty habit of being complete knuckleheads who don't know how to properly and strategically fly around obstacles when pursuing a target. Bridge Crew is somewhat more immersive in multiplayer, where you can speak directly to your crew and coordinate actions by voice, but you need to meet certain requirements for it to go smoothly: four trustworthy crew members, all of whom know their roles inside and out, and who can pull it together long enough to take the game even marginally seriously enough to get through the trickier missions. The situation is helped by the fact that, thankfully, the game supports Cross-Play between PSVR, Rift, and Vive users, meaning there’s typically no shortage of players to fill all four roles. However, since voice chat goes through all sorts of different protocols via the uPlay service, consistent communication remains a problem. Even then, that's assuming you're not stuck with someone who won't stop quoting Galaxy Quest instead of remembering to keep your ship in low-detection mode in Klingon territory. It didn’t happen often in my time with Bridge Crew, but sometimes the stars did, in fact, align with the right kind of crew: cheerful without being overly silly, strong in their roles, intuitive enough to question an order without the bridge descending into chaos, and being just plain fun, amiable companions. And once that miracle is accomplished, you're left to contend with Bridge Crew as a game. And that game is, ultimately, a fairly milquetoast space shooter. he big issue really comes down to the fact that experiencing the minutiae of running a Starfleet ship is such a thin, pedantic aspect of what makes Star Trek a fascinating universe to play around in. It's always been strong character work and far-reaching sci-fi ideas and allegory that have elevated the dry space-navy material. There isn't nearly enough of the former here. The single-player campaign has a story, one that's even a decent jumping-off point from the Abrams films (albeit one that's deeply reminiscent of Mass Effect: Andromeda), but you aren’t making the truly hard decisions that define the best Starfleet captains, nor are you able to interact with your crew or even the ship outside of the bridge room in any meaningful way. Even Trek’s infamous no-win Kobayashi Maru scenario--playable here as part of the game's introductory chapter--ends up as little more than a mindless shootout while attempting to transport the doomed vessel’s crew. The remainder of the campaign never really rises above that, content to be a game of traveling between systems, scanning areas and artifacts, transporting life forms, and fending off Klingon Birds of Prey from time to time. It's a game that crucially needs more interesting challenges that can't be solved with phasers. It's still somewhat thrilling to inhabit the captain's chair on the bridge of a starship--at the bare minimum, Star Trek: Bridge Crew accomplishes that mission. When the game is at its best, the spirit of cooperation between various asymmetrical elements is encouraging--even special. In every other regard, however, Bridge Crew is forgettable the second you pull out of VR
The developers of DOOM knew exactly what they wanted to make: a game where you shoot demons, lots of them, with minimal hassle from cutscenes or forced walking sections. And, wow, have they succeeded. This is an old-school arena shooter at heart, and is missing many of the hallmarks of your typical military FPS. There is no regenerating health. Levels are open and built around exploration, platforming, and light puzzle solving. You can carry as many weapons as you like. But it supplements the classic DOOM formula with innovative new mechanics, including the visceral “glory kill” melee attacks which allow you to stylishly finish off your foes while gaining back health and ammo. This is a game where you do one thing, but are provided with the tools and abilities to make that one thing endlessly entertaining. You get lots of weapons and each of them is distinct, every upgrade useful in its own way. The variety of demon types is impressive, each one requiring a different strategy to take down, and they are always spawning. Tons of fun!!!